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Monster Hunter World - How to capture monsters large and small


About This Game

INTRODUCTION

Overview

ECOSYSTEM

HUNTING

Welcome to a new world! Take on the role of a hunter and slay ferocious monsters in a living, breathing ecosystem where you can use the landscape and its diverse inhabitants to get the upper hand. Hunt alone or in co-op with up to three other players, and use materials collected from fallen foes to craft new gear and take on even bigger, badder beasts!As a hunter, you'll take on quests to hunt monsters in a variety of habitats.Take down these monsters and receive materials that you can use to create stronger weapons and armor in order to hunt even more dangerous monsters.In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.Once every decade, elder dragons trek across the sea to travel to the land known as the New World in a migration referred to as the Elder Crossing.To get to the bottom of this mysterious phenomenon, the Guild has formed the Research Commission, dispatching them in large fleets to the New World.As the Commission sends its Fifth Fleet in pursuit of the colossal elder dragon, Zorah Magdaros, one hunter is about to embark on a journey grander than anything they could have ever imagined.There are various locations teeming with wildlife. Expeditions into these locales are bound to turn up interesting discoveries.Your equipment will give you the power to need to carve out a place for yourself in the New World.There are fourteen different weapons at the hunter's disposal, each with its own unique characteristics and attacks. Many hunters acquire proficiency in multiple types, while others prefer to attain mastery of one.Monster tracks, such as footprints and gashes, dot each locale. Your Scoutflies will remember the scent of a monster and guide you to other nearby tracks. And as you gather more tracks, the Scoutflies will give you even more information.The Slinger is an indispensable tool for a hunter, allowing you to arm yourself with stones and nuts that can be gathered from each locale.From diversion tactics to creating shortcuts, the Slinger has a variety of uses, and allows you to hunt in new and interesting ways.Specialized tools activate powerful effects for a limited amount of time, and up to two can be equipped at a time. Simple to use, they can be selected and activated just like any other item you take out on a hunt.Palicoes are hunters' reliable comrades out in the field, specialized in a variety of offensive, defensive, and restorative support abilities.The hunter's Palico joins the Fifth Fleet with pride, as much a bona fide member of the Commission as any other hunter.


Whether it's huge predators on hunts or small creatures in the wild, here's how to capture in Monster Hunter World.

Learning how to capture monsters in Monster Hunter World allows you to complete quests without needing to slice and dice up your prey. With the right timing and use of items, you can choose to take monsters alive to earn additional materials and resources you wouldn't get from just taking them down the old fashioned way. It also unlocks that monster to fight against in the game's Arena. Capturing is an optional way to complete any regular hunt quests, but is a requirement for certain types of optional hunts, so learning how to do will become key if you want to tick every quest off the list. There's also the option to capture smaller creatures too, which is useful for items and completing other types of optional quests. Elsewhere, our Monster Hunter World tips can help you decide when to farm, what to forage and what to do between hunts, and our Monster Hunter World walkthrough and guide can help with main quest and story progress.


Monster Hunter World mounts is one of the game's more advanced combat manoeuvres. It can be extremely useful during tougher fights, so it's well worth taking the time to learn.

As well as this article, we also have Monster Hunter World tips which can help you decide when to farm, what to forage and what to do between hunts, and our Monster Hunter World walkthrough and guide can help with main quest and story progress.

How to mount a monster in Monster Hunter World Mounting is essentially the art of getting onto a monster's back and doing enough damage to knock it over. Generally speaking, a mounted rider's individual attacks won't do much - if any - damage, but a successful mount will end with the chance to perform a charged attack. Not only will this do significant damage to the area currently being ridden (extremely handy if you're trying to break a specific body part to collect a particular material), it will stun the monster, giving the entire hunting party the chance to pile on additional strikes unhindered. How to mount a monster To mount a creature, you need to strike it with your weapon while you're in the air. This is a two-step process: first, you need to physically get above the monster, and secondly, you need to successfully time your attack to connect with its body as you leap toward it. To break this down, you must: Find a way to launch yourself into the air (by running off a high ledge, for instance)

Attack the monster's body, head, or tail while airborne (weapon dependent, but Circle / B, Triangle / Y or the right trigger)

If successful, you will initiate a mount Bear in mind that different monsters have different resistances to mounted attacks, so don't be discouraged if your first attempt doesn't immediately succeed - even if your launch and timing seem impeccable. It's worth persevering though: there's a hidden gauge tied to each monster that gradually fills whenever your airborne strike connects. Once full (which could take one or multiple attempts, depending on the monster - and will take longer while using the Insect Glaive), you're guaranteed a successful mount. Also be aware of diminishing returns: a monster's resistance to mounting increases every time you perform a successful mount during a hunt or expedition - so spamming a mounted attack on the same creature isn't a valid tactic for long. After even as few as two successful mounts, you might find it extremely difficult to initiate another. Similarly, weapons such as the Insect Glaive, which are capable of dealing damage to a creature during a mount, will do significantly less damage on subsequent mounts. How to find higher ground and begin a mount To get above a creature in order to attempt a mount, you've two options. Most hunters will need to use the environment to reach a higher vantage point. However, some weapons - namely Insect Glaives and Bows - feature attacks capable of launching you into the air from the ground. See below for more on using these weapons for mounting. While in the air, strike a monster as usual to initiate a mount. Those hunters relying on the environment to get airborne before attacking can: Hang onto a wall face and spring off

Run up certain walls and leap away to attack

Use the grappling hook to hoist up toward grapple-able overhangs

Slide down a hill and hurl themselves at a target

Swing on a tree vine and leap toward the monster at the optimum moment

Find higher ground - a ledge or elevation - and run off Depending on the monster, it mightn't require much height to initiate a mount at all. You may need to lure a creature toward your higher vantage point before initiating a mount. If you're in a team, it's a good idea to divvy up the duties here; one player should act as the lure, guiding the monster to an agreed point on the map, as the others continue to pile on the damage. The mounter, meanwhile, should get into position, ready to pounce.

What to do once you've mounted a monster Once you've successfully initiated a mount, and are on top of a monster, there are two parts to the rodeo sequence: attack and defence. To attack the creature, simply spam Triangle / Y as shown on-screen. You can shift your position using the movement stick to focus your attacks on a specific area of a monster's body - handy if you're trying to break a certain part, such as the head or tail, to collect a specific reward for use at the smithy. Watch out though: at regular intervals, the monster will attempt to buck you off - you can tell it's about to start bucking when the mini-map turns red. Here, you'll need to hold the right bumper to brace and stop yourself from being thrown off. You might also need to shift to a different part of a creature's body if it starts trying to smash you into the scenery. Once the bucking subsides, it's safe to resume your strike. If you mistime a brace and get thrown off, you've a small window in which to hit Triangle / Y to fire your grappling hook. If you're quick enough, you'll hoist yourself back on, ready to continue the rodeo. If you mess up completely, or run out of stamina, you'll dismount. If all goes well, and sufficient damage is dealt during the attack stage, you'll get the opportunity to launch a final, powerful charged attack. Follow the prompt successfully and two things will happen: you'll deal significant damage to the area, and the creature will collapse on the ground, giving you and your teammates time to attack unhindered.

Looking for more Monster Hunter World tips? Our Monster Hunter World walkthrough and guide explains how Assigned missions, Expeditions and Investigations work, which will see you hunt Anjanath, Zorah Magdaros, Diablos, Odogaron as well as Elder Dragons Kushala Daora, Teostra, Vaal Hazah, Xeno'Jiiva and Kirin. If you are starting out, we recommend first using our weapon types list to decide the best weapon for you, learning how to join friends and Squads in multiplayer, plus how to capture monsters and mount monsters. There's plenty of optional stuff, too - such as Grimalkynes and Doodles, helping unlock Plunderblade and Gajalaka quests.


Monster Hunter: World finally debuted on Steam today for $60, and it already has more people online playing it at the same time than any other new release so far this year. The fantasy hunting simulator debuted for PlayStation 4 and Xbox One in January, and publisher Capcom has spent the last seven to eight months getting the PC port ready. And it looks like that effort is paying off.

Monster Hunter: World has 207,000 simultaneous players, according to Steam’s stats page. And that number is still growing at the time we published this story. That’s more than double the second-best debut in terms of concurrent people online this year, which was medieval role-playing game Kingdom Come: Deliverance at 95,000 simultaneous players.

The game has also already hit a few other notable milestones. Based on concurrent players, it is the biggest launch for a Japanese game ever on Steam. It beat out previous record holder Dark Souls 3, which topped out at 129,000 players online on its launch day. This is also the best debut for a Capcom game ever on Steam.

This roaring start seems to solidify Monster Hunter: World’s place as a franchise with global appeal. In the past, the series has sold well in Japan, but other territories ignored it. Capcom set out to change that with World, and it has succeeded. The game has already sold more than 8 million copies on PlayStation 4 and Xbox One, and it is the publisher’s fastest-selling game ever. And now it seems like it is selling well on PC as well.

ResetEra member Rodjer pointed out these stats first.

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