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Fallout 76 will be ‘four times bigger’ than Fallout 4


Share. Four times the size of Fallout 4. Four times the size of Fallout 4.

The first details about Fallout 76 were revealed during Microsoft's Xbox E3 2018 showcase.

During the conference, Bethesda's Todd Howard revealed Fallout 76 is a prequel to all of the prior Fallout games and the studio's "biggest one yet." According to Howard, the game will be "four times the size of Fallout 4."

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Howard also confirmed the game will take place in "the hills of West Virginia," where the player is "one of the first to emerge in an untamed and very different wasteland."

As narrated by the reveal trailer: "When the fighting has stopped and the fallout has settled, you must rebuild. Not just walls not just buildings, but hearts and minds, and ultimately, America itself. In Vault 76, our future begins."

Fallout 76 was revealed on Wednesday, May 30 with a teaser trailer. The trailer dropped following a mysterious live stream that began early the day prior to Fallout 76’s reveal and lasted for several hours, with only occasional activity.

Fallout 76 is available for preorder on PS4, Xbox One, and PC.

For more, check out our primer for a full history of Vault 76 in the Fallout universe.


Fallout 76 got a glamorous close-up at the Xbox E3 2018 keynote this afternoon in Los Angeles. Todd Howard of Bethesda Game Studios promised the game would be “four times bigger” than 2015’s Fallout 4, and will be set in the Appalachian Mountains of West Virginia, 20 years after the devastating nuclear strike that created post-apocalyptic landscape of the Fallout canon.

Fallout 76 was announced by Bethesda Softworks earlier this month. Howard called it the series prequel. In the game, players will emerge from Vault 76 in the Shenandoah Valley, tasked with rebuilding society a quarter-century after nuclear weapons have devastated the land.

Much more on Fallout 76 is expected from Bethesda’s own E3 keynote later this evening. The game is expected to have a heavy multiplayer component, unlike the other Fallout games since Bethesda took custody of the single-player RPG series, beginning with 2008’s Fallout 3.

Additionally, Howard announced that Fallout 4 would join the Xbox Game Pass subscription service. “We’ve had an incredible 16-year history with Xbox going back to Morrowind,” he said, referencing the 2002 classic from The Elder Scrolls series.

Bethesda’s E3 2018 keynote will begin at 6:30 p.m. ET. Fallout 76 and Rage 2 are expected to highlight the publisher’s announcements. Fallout 76 doesn’t yet have a launch date. Here’s everything we know about its story so far.


credit: Bethesda

Bethesda's press conference isn't for another few hours, but the developer decided to lift the veil on its headlining title just a little bit early. Not too much, mind you, but at least a little bit more than we saw before. Fallout 76 made a surprise appearance at Microsoft's press conference this afternoon, giving us a bit of an extended look at the new game.

Some of the most important information we got was from Todd Howard's brief introduction rather than the trailer itself. The game is definitely set in West Virginia, and the map will be four times the size of Fallout 4. Map size doesn't neccesarily tell us all that much, but it would be awfully difficult to cram a map that big full of the sort of story density that we see in a game like Fallout 4.

The trailer didn't give us any real look at gameplay, and most of what we saw in the new trailer could have just as easily been part of a traditional Fallout game. Still, things definitely looked a little more lush this time around, which sort of squares with the suspected earlier time setting? One would think that things would be more desolate if less time had passed since the bombs fell, though. Most of the information we have still suggests that this game takes place about 200 years before the rest of the series.

There are some major questions ahead of Bethesda's conference tonight, not the least among them being the release date. Fans of the series are eager to know just what sort of game this is: at this point it seems unlikely that it will be a traditional Fallout RPG, and early rumors suggest that it will be an online survival sandbox.

The narrator of the game focused heavily on the concept of rebuilding, which might dovetail with a vastly expanded version of the settlements we saw in Fallout 4. We'll know more soon.


Todd Howard dropped by Microsoft’s E3 presser today to give us our first gameplay look at Fallout 76, a prequel to the post-apocalyptic series. Set in the hills of West Virginia, Fallout 76 will be a whopping four times bigger than Fallout 4, Howard said. Judging by the trailer, it looks like the focus of the game is going to be on rebuilding the world after the bombs drop. Hope you like the settlement system in Fallout 4, because there’s a good chance it’ll get expanded in Fallout 76.

Bethesda first announced Fallout 76 late last month with a teaser revealing the game’s title and not much else. But rumors began swirling immediately, and Kotaku’s Jason Schreier reported later that same day that the game would likely be an online multiplayer survival game in the spirit of DayZ and Rust. It makes sense that the game won’t be a full-fledged entry in the Fallout series so close to the release of Fallout 4, given the time a Bethesda open-world RPG typically takes in development.

In this teaser trailer, we see a surprisingly intact wasteland doted with Power Armor, airplanes, new mutant monsters, and never-before-seen cities.

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